Lately I’ve been playing through Mega Man 4 (check them out 1 & 2). In doing so it refreshes my mind that a new game, from Kickstarter, Mighty No.9 is set for release in 2015.
What is it?
Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!
What’s it about?
You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
What’s the Hook?
So what makes Mighty No. 9—the character as well as the game—different? Simply put: the ability to transform! Of course our hero, Beck, earns new weapons as he defeats each of his fellow Mighty Number boss robots, but more than that, his body itself can also reconfigure into new shapes, allowing for all kinds of new skills and abilities!
For example, his limbs might become giant magnets, enabling him to walk up walls or rip away enemy shields… Or maybe extendible spring-loaded hands would allow him to activate far-away switches or work as a grappling hook… Or he could have a tank-like body, easily crossing over spikes and pushing objects around the levels… These are just a few possibilities we’re considering (the game is still in the design phase), but you get the idea!
So it’s a Mega Man Clone?
It’s not only killing bosses that gets Beck new powers. Taking out other enemies with a certain weapon, or hitting them in their weak spot, can expose one of three types of “xel” (pronounced “cell”) energy Beck can sap (if he’s quick enough), store, and unleash later via his own Mighty Skills! Give yourself a double-jump and speed boost for a limited time, unleash a concentrated flurry of powerful punches directly ahead, or set off a blast that hurts everything on the screen! Whatever final form it takes, this system will add depth and strategy to the action, as you choose how to approach and defeat even normal bad guys to best fuel your special powers.
This is just a little snapshot of what’s to come in Mighty No.9. I’ve been looking forward to this since it was funded. Now we want to know your thoughts. Leave a comment down below. Tell us what you want from the game. Hit the follow button on the Blog. Make sure you follow us on Twitter and subscribe to our YouTube channel. And as always Thanks for being Awesome.