Super Rude Bear Resurrection, Where Dying Makes Your Next Life Easier

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Super Rude Bear Resurrection is a masocore platformer that anyone can beat and the winner of Ludum Dare 28’s innovation category.

Every time you die, you leave a permanent corpse behind which you can use as a platform, meatshield, paperweight etc. to prevent yourself from dying again.

It’s never necessary to die, but each death makes the game slightly easier until it reaches a difficulty level the player can beat.


Rude Bear is a gangster bear from East London who’s summoned back in time to medieval England by his mortal nemesis, The Wizard, and forced to overcome challenges that are so lethal he’ll (probably) need to be resurrected hundreds of times to stand any chance of getting out.

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The Rude Bear universe takes place in a fantasy grime world, with grafitti skylines and a grime soundtrack produced by Deeco, producer for JME, Wiley, Tempa T etc.

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  • Winner of Ludum Dare 28’s jam innovation category.
  • Chosen by Sony for Tokyo Game Show’s indie zone.
  • Funded by Sony and Creative England.
  • Selected for the PAX East Indie Megabooth.

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It’s coming to PS4, PS Vita, and Xbox One, however currently Super Rude Bear Resurrection is in the Greenlight process on Steam for PC, Mac, Linux.

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