Incubator Games gives us a sneak preview of their steampunk turn-based tactics game, Trudy’s Mechanicals.
Rip apart your body and become a machine!
To survive aboard the gruesome airship named Trudy, most citizens are turned into Mechanicals. Their limbs are torn away, replaced with industrial tools to secure a spot on the assembly lines. When the alternative is starvation or the toxic mists below, few refuse the offer.
However, not all are content with watching their humanity stripped away, and a revolution slowly begins to brew.
“We’ve created a Slavic-influenced world that stands out from typical Steampunk settings,” says Incubator Games lead designer Radek Koncewicz. “Gone are bowler hats and fine brandies, replaced with fur caps and vegetable spirits.”
Trudy’s Mechanicals takes classic SRPG conventions and spins them on their heads. Instead of relying on genre staples of tank, archer, and mage, units have distinct abilities and personalities akin to characters of fighting games or MOBAs. Using interactive environments, the player can strategize various scenarios to bewilder their enemies –harvest fallen foes and allies to use as weaponry, destroy structures or extend bridges to create alternative paths, or hide inside armoured turrets for extra protection and firepower.
Developed by Incubator Games, based in Toronto, Ontario, they were founded in October 2009 by a group of three industry professionals with experience leading various award winning titles such as Critter Crunch and Might and Magic: Clash of Heroes.
Currently Incubator Games has grown and hatched new employees with the same passion for games as the founding trio. They have since developed numerous work-for-hire titles for iOS, PC, Mac and Facebook alongside their independent games Feeding Time and Trudy’s Mechanicals.