Stories: The Path Of Destinies Is An Action RPG For The PS4 Where You Control The Story

Stories: The Path of Destinies, is an action-RPG set in a vibrant universe filled with floating islands, majestic airships, and flamboyant magic.

As the sole survivor of the vanguard, sky corsair Reynardo is the last line of defense against the mighty imperial armada about to overtake the entire realm. Reynardo fights against impossible odds, knowing that the fate of everything he holds dear rests on his shoulders.SuperHeroStuff - Shop Now!

Every choice you make in Stories affects the storyline in real-time, and the narrator adapts his tale dynamically to reflect your course of action. With beautiful illustrations at every turn of the page, Stories will have you diving deeper into the narrative nuances each time you play.

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Simon Darveau, Co-Founder of Spearhead Games, had this to say on the PlayStation Blog, “We’re building Stories to feel like an enchanted book with a different tale to tell each time you open it. Every choice you make in the game affects the storyline in real-time, and the narrator adapts his tale dynamically to reflect your course of action. With beautiful illustrations at every turn of the page, Stories will have you diving deeper into the narrative nuances each time you play.”

“We want to make Stories more than a traditional action-RPG, so we’re crafting a fresh storytelling system that we think will bring extra charm — and maybe even a few surprises — to our newest title. We’re super-proud of how the game is turning out and very excited to share more with you all in the coming months.”

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Stories: The Path Of Destinies will be headed to the PS4 soon, I’ll be sure to keep you updated.

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Developed by Spearhead Games, they’re a Montreal based indie studio. The studio’s first title, was the co-op action puzzler Tiny Brains for PS4, PS3 and PC. The studio’s next game, a competitive physics based video game called Arena Cyber Evolution (ACE), is an experiment in community development.

Spearhead Games boasts AAA talent, founded by  Simon Darveau, design director on Assassin’s Creed III, Malik Boukhira, game designer on Assassin’s Creed 2 and Dead Space 3, and Atul Mehra, development director on the Army of TWO franchise.

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