Frictional Games, creators of the Amnesia and Penumbra series, present the highly anticipated sci-fi, horror game SOMA. Plunging you into the dark abyss to tear at the delicate threads of human consciousness, they’ll have you questioning our concepts of identity, consciousness, and what it means to truly be human.
I’ve been looking forward to this day for several months, SOMA is available today on PlayStation 4 and PC.
Reflecting on the development of SOMA, Creative Director Thomas Grip said, “Five years ago, SOMA started as a simple idea; to make a game that would explore the more disturbing aspects of what it means to be a conscious being. Since then, we have gone through years of iterations, lots of hard work and almost tripled the size of our team. And finally, today, the game is done. We are very proud of how it has turned out, and feel that we have achieved what we set out to do. It has easily been the most ambitious project we have undertaken, and getting to this point has been quite a struggle. We hope people find SOMA to be a creepy and provocative experience that stays with them long after playing.”
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for?