Song Magic. It’s one of the core mechanics in Stella Glow – only 5 people on the planet know how to use Song Magic, and coincidentally, all of them are Witches. Unfortunately, one of those 5 is hell-bent on wiping out all of humanity.
But the good news is that as the protagonist Alto, you’ll be able to recruit Witches to join your party and as the Song Stone meter gradually fills during the game’s battles, you’ll be able to use tide-turning song magic to debuff or damage enemies, or heal allies! It all depends on which Witch you use and well, your own particular brand of playstyle since the strategy RPG offers many, many ways to win in battle.
But as we’ve talked about earlier, spending portions of the game’s Free Time to tune a Witch’s heart will unlock more song magic (and increase your bond with them!) check out more about song magic in the latest trailer!
In Stella Glow, protagonist Alto starts as a country boy in a small town. One day, he hears a song coming from the forest (which is odd, since song has been absent on the planet for thousands of years), where he discovers the lone Hilda. But after the chance encounter, Hilda reveals she’s the Witch of Destruction, hellbent on destroying the world with her Harbingers. As Hilda is about to destroy Alto’s hometown, he and Lisette are rescued by the Royal Knights and whisked back safely to the kingdom. Alto joins the 9th Regiment for the sole purpose of gathering the other Witches to stop Hilda.
Pre-orders and a limited number of day one copies will come with The Launch Edition Premiums – a special collector’s set that includes a soundtrack CD of the five Witch themes, a large fabric poster of Hilda’s Crystal Garden imagery, a Bubu flexible PVC charm, and a collectible outer box.