Developed by Peter Moorhead and published by Curve Digital, Murder is a short story told in the form of a classic point and click adventure, creating an experience that prides itself on environmental storytelling and confident, cinematic flair. Heavily inspired by the works of Masamune Shirow, Katsuhiro Otomo, Neal Stephenson, and other cyberpunk greats, Murder aims to be a fresh, but familiar take on the setting.
Over its memorable twenty to thirty minute playtime, murder takes players on a journey through a near-future Tokyo, following the actions of Lieutenant Motomeru Minori of the Tokyo Metropolitan Police on an unusual and dangerous case, in a story that explores the intersection of morality and sentience in a future where both have become commodities.
Designer and lead developer of Murder, Peter Moorhead said: “Murder aims to deconstruct the fundamentals of the point-and-click genre, creating a style somewhere in-between the classic form and a more minimal, story-focused and streamlined one. It’s a different experience, but one that really suits the story that we wanted to tell.” ”Where Stranded scattered its message throughout the world’s canyons and caves, Murder stashes its message behind a firewall of noise and information; it’s designed and written to reward attentive and thoughtful play.”
The world of Murder is brought to life through beautifully constructed and highly detailed pixel-art drawn by Lucas “Midio” Carvalho and Glauber Kotaki, full voice-acting, a dynamic noise-hop soundtrack by KubrixXx, and sound design from “Steven Universe” composer Surasshu. The game is playable with a traditional mouse and keyboard setup, or through Big Picture mode using a controller.
Murder will be available for PC, Mac and Linux for £1.99 / $2.99 / €2.99 on October 21st, with a 10% launch discount. Mobile versions of the game for iOS and Android will be available in November.