This Friday you’ll be able to buy Layers of Fear as a Game Preview title on the Xbox One. Similar to Steam’s Early Access, this version will let you get into the action before the final release. Why would you want to do that? Simple – the game already feels like a finished product. It’s just about 80% complete and features two to three hours of polished gameplay. The upcoming updates will mostly focus on bug fixes and adding additional content. You will also have a part in the production process, the Bloober Team takes the time to listen to all of the feedback they receive. Your ideas and constructive criticism are taken into consideration and can impact the shape of the finished product.
Layers of Fear has attained an Overwhelmingly Positive review rating of 97% on Steam based on more than 1500 voices. The critical response has been in line with those scores:
“Layers of Fear Is The One of The Biggest Horror Surprises of The Year” – Kotaku
“Truly, Layers of Fear is a masterpiece to behold.” – CGMagazine Online
“Layers of Fear is like P.T. on drugs” – Polygon
Layers of Fear is a psychedelic adventure horror game about a madness-engulfed painter striving to create the work of his life. You will learn the dark story of his past while gathering carefully crafted personal items that can be found in the game. Traverse the vision-induced, constantly shifting house full of supernatural phenomena, where each move of the camera can change the environment, and discover the true motive of the artist. The thick atmosphere will keep you on edge at all times, building the mood layer by layer.
The game has been developed in Unity Engine, presenting an uncanny focus on detail and visual aesthetics. Heavily inspired by the masterpiece paintings from the past centuries, and the architecture and décor from the XIX century, Layers of Fear is a truly unique experience on the market.
- A psychedelic horror game where each turn of the camera may change the look of your surroundings.
- Deep insight into the madness that entwines a human being.
- Inspired by the masterpiece paintings from the past centuries, and the architecture and décor from the XIX century.
- A thick atmosphere that will make you feel on-edge throughout the whole game.
Developed by Bloober Team, an indie developer from Cracow, Poland. They strive to create horror games unlike any other on the market: mashing up genres, telling unconventional stories, focusing on the game experience.