Ghost Theory Is Bringing Terrifying Survival Horror To VR Platforms

Dreadlocks LTD, developers of the hit games Dex and Rune Legend, is proud to introduce their newest game, Ghost Theory.

Ghost Theory is a first-person, survival horror designed and developed primarily for VR.

In Ghost Theory, you are a gifted paranormal investigator exploring the most dangerous real-life haunted places to cleanse them of their evil presence. Using stealth, your wits, and a range of high-tech ghost hunting tools, you will collect data to improve your equipment, knowledge, and ultimately find the answer to the mystery of ghosts.

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With all aspects of its design tailored to VR, the game will offer unparalleled immersion, retained even when playing on a monitor or TV. And by recording live actors with a stereoscopic camera, rather than using classic 3D models, we will also produce the most realistic and terrifying encounters ever experienced.

Features

Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
Real-world locations and cases: We have secured the rights to use several real haunted places, as well as their associated history, such as 30 East Drive, Pontefract, home to the most violent poltergeist in Europe. By drawing inspiration from the very best horror movies and stories, we hope to captivate players curious about the unknown.
Open-ended objectives: Use your Clairvoyance gift to see ghosts and experience visions of past events. Use a variety of ghost hunting tools, such as a UV lamp to reveal hidden traces of ectoplasm, a pendulum to locate buried objects, holy water to cleanse possessed objects, a camera to record ghostly apparitions, and many more.
Unique hacking mechanic: Transfer your consciousness to your avatar, overcome intrusion countermeasures, take action, and then return back to your body in a fraction of a real-time second to see the results – deactivated turrets, overloaded devices, enemies with crippled implants…
Open-ended objectives: In non-linear levels, head straight for your target or explore hidden paths and uncover the mystery behind each haunting. Collect evidence in the form of recordings, samples, lesser specters, to fund your research and develop better equipment.
Innovative visual presentation: Using actors filmed in stereoscopic 3D and seamlessly integrated into the game’s environments, the game offers unparalleled realism and horrifying shock moments.
Native VR support: The game is developed from the start with VR in mind, and every aspect of the game is engineered towards providing the most immersive experience. The user interface, inventory, and overall visual feedback all emerge from the game world itself, ensuring that nothing ever reminds you’re in a videogame. Of course, the game will also be perfectly playable without a VR headset.

Ghost Theory is coming to Kickstarter in January 2016, so stay tuned for more information in the coming weeks!

The current target platforms are PC & Mac, they’re also be aiming for console releases in the future.

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