Developer Dreadbit and Indie Games Label finalist Ripstone Publishing announced today that their steampunk mech combat game, Ironcast will be launching on PlayStation 4 & Xbox One during the first week of March.
The game will hit digital shelves on March 1st for American regions & 2nd for European regions on the PlayStation 4, dependent on region, and worldwide for Xbox One players on March 4th.
As Commanders of the Consortium of Merit, players take control of their own 7 meter tall walking Ironcast. Gamers must face off against an invading force of enemy Ironcast in order to defend 1880’s Victorian England.
Battles are fought by generating resource nodes which in turn drive the Ironcast’s various weapons and systems. Players must choose how to spend these nodes wisely, either offensively in order to cripple and destroy their opponents, or defensively, if they suspect a barrage of incoming weapon fire is due.
After the successful launch of Ironcast on PC, Mac and Linux in March 2015, the teams received overwhelmingly positive feedback and are excited to bring the game to PS4 & Xbox One, given both Dreadbit’s & Ripstone’s console backgrounds.
Even though Ironcast is set in an alternate past, its time we look to the future as a new console launch trailer will be released in the coming weeks.
Ironcast may be Dreadbit’s debut title, the dev team aren’t strangers to AAA game development. The team’s Lead Designer and founder; Daniel Leaver was a Senior Designer on Media Molecule’s Tearaway and Little BIG Planet series before forming Dreadbit.