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Why We Need To Push Friday The 13th: The Game Beyond Their Kickstarter Funding Goal

As we’re quickly approaching the, Friday November 13th, Kickstarter campaign deadline for Friday The 13th: The Game, they’re still $14,995 away from their $700,000 funding goal to #UnleashJason.

At the start of the campaign it appeared as if they would’ve reached their goal within the first 2 weeks, every time I checked the counter it just kept climbing at a meteoric rate. Unfortunately, like most crowd funding campaigns, the second week brought with it a rather dramatic slow down in the volume of pledges coming in. However the pace at which the fans were coming out to show their support and back the campaign has kept them right on track to achieve their goal. At this point there isn’t any concern as to whether or not Gun Media & Illfonic will hit their goal, its really just a matter of time.

Reaching their goal will ensure they’re able to deliver a terrifying, 1v7 asymmetrical multiplayer, Friday The 13th experience. However there is still so much more that the team wants to accomplish, within their Stretch Goals, in order to deliver the complete fan experience that they’ve had in mind. Among the list of their goals they’ve planned; some of the most memorable kills from the franchise, a single player campaign that’ll allow you to alter history by reliving iconic scenes from the series as either Jason (with a 1st person point of view) or a counselor, and of course there’s also the ability to play as the original killer… Jason’s dear ol’ mother.

Even though the team has said they’re considering the possibility of developing the Stretch Goals to become DLC down the road, but there aren’t any guarantees that it will happen. Right about now you might be asking yourself if there’s a possibility that they’ll become DLC, why should we fund the campaign beyond the $700K goal?

Continue reading Why We Need To Push Friday The 13th: The Game Beyond Their Kickstarter Funding Goal

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Friday The 13th: The Game, An Exclusive Q&A With Co-Creator Wes Keltner

Last week I was thrilled to share the news that Gun Media will be taking us back to Camp Crystal Lake in 2016. For the first time since the 1989 NES classic, horror fiends and gamers alike will be able to immerse themselves in the terrifying world of Friday The 13th: The Game for PS4, Xbox One, & PC. However the team is taking a completely different approach than it’s side-scrolling predecessor, Gun is developing an experience that’ll leave you feeling as if you’re actually a part of the iconic horror franchise with an online 1v7 asymmetrical multiplayer approach.

In order to create the definitive Friday the 13th experience, they knew they’d need to engage the fans to ensure Friday the 13th: The Game lives up to the same standards that they’ve have come to love from the film series. Their Kickstarter campaign will allow them to create a gaming experience that’ll be scary as hell, while bringing the brutal violence and gore that the fans deserve.

Whether you’ve already backed the campaign or you’re still on the fence, I’m thrilled to share with you an exclusive Q&A with Wes Keltner, Co-Creator of Friday the 13th: The Game, where we take a moment to talk about the early stages of development, in game features, and the Kickstarter.

Hopefully we’ll answer a few questions that you’ve been asking, if not you’ll find that the Kickstarter page is still going to be your best resource for in depth information.

Continue reading Friday The 13th: The Game, An Exclusive Q&A With Co-Creator Wes Keltner