Black Ops III engrosses players in a dark and gritty future, where a new breed of Black Ops soldier has emerged, and the lines between humanity and military technology have been blurred. You must navigate the hot spots of a new Cold War to find your missing brothers. While much has changed, one thing remains the same: everything you know may be wrong. How far down the rabbit hole are you willing to go to uncover the disturbing truth?
Treyarch, the creators of Call of Duty Zombies are back with, Shadows of Evil, the all-new undead survival co-op mode launching on 6th November with Call of Duty: Black Ops III.
Shadows of Evil will make its world-wide debut today at San Diego Comic-Con, which delivers an incredibly rich and deep narrative and action-packed co-op survival experience that is signature to Treyarch’s strain of Zombies.
The other day I was thinking about an indie game that is currently in development and how perfectly suited it would be to feature intellectual property from another studio. This raised the question, what if studios were more accommodating with the use of their IP?