Tag Archives: customization

Does Avalanche Studios And WB Games Have A Plan For DLC In Mad Max?

In today’s gaming marketplace it’s become more and more common for AAA developers to release a game with the intention of backing it up with downloadable content, so much in fact that we’re presented with the option to purchase a season pass even before the game has been released. And yet Avalanche Studios, creators of the critically acclaimed Just Cause franchise, decided to take a completely different approach with the release of Mad Max.

So far the only mention of DLC that I’ve come across are references to the pre-order bonuses, console exclusives, and the Rockstar Energy challenge car… that’s it. Whether or not Avalanche Studios is making a silent statement against the dependence on DLC in gaming or they’re simply wanting to make sure there’s a demand before investing the time, I honestly don’t know.

However this is what I know… The below content has been made available so far.

Even though Avalanche Studios hasn’t yet revealed their ultimate plans for Mad Max, I’d say there’s probably an expectation within the community that there will be more DLC coming our way. With that in mind, I’ve compiled a list of what I’d love to see make an appearance in Mad Max.

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Rocket League, Scores Big Releasing On PS4 And PC Today

Rocket League was one of those games that I had little to no expectations of enjoying, the idea of vehicular soccer didn’t sound all that exciting to me. And then I was invited to take part in the closed beta and I very quickly understood what it was that made this game great… even in the beta stage it was clear.

Global independent developer and publisher, Psyonix, announced today that Rocket League, one of the few PlayStation games in history to offer PS4/ PC cross-platform play, is now available digitally on the PS4 via the PlayStation Network, and on PC via Steam.

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Burstfire, Close Quarters Tactical Shooter

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Burstfire, a team-based multiplayer first-person shooter that combines high-intensity close quarter combat action with methodical planning and tactical strategy. Built by former Adhesive Games team members that developed the mech combat simulator HAWKEN. Burstfire calls for both level-headed deliberation and hair-trigger reflexes, and will be available this summer.
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Dying Light, Don’t Parkour Your Way Past This One…

dying light review

Traditionally January is a relatively dead month for video game releases, most studios have exhausted their available resources and pushed out their prime titles at the end of Q4 in time for the holiday rush.
Continue reading Dying Light, Don’t Parkour Your Way Past This One…