Moonburnt Studio has just launched a Square Enix collective campaign for their truly beautiful non-linear point & click adventure game, that features silhouette graphics, “COLUMNAE: A Past Under Construction.”
The game is set in a post-apocalyptic steampunk world, ruined by a gradual environmental catastrophe that left the air on the surface unbreathable about 140 years ago. To escape the catastrophe, the rich built a haven for themselves high in the skies and those who could not afford it had to hide within its pillars. The story is focused on a society descended from people who couldn’t afford to inhabit Deus – the “city in the clouds”, in the moment when the ecological disaster was imminent. Deus is a closed town surrounded by a mechanical steel shell, and built upon 127 gigantic (over 600m/2000ft high) metal pillars – Columnae. Beneath them, a huge underground machinery, called Machina, was built with the purpose of automatically extracting and processing resources and sending them via pipes through Columnae and into Deus. This way, Machina was constructed to provide all the necessary resources to the people living in Deus indefinitely, so they would never have to leave it again – and to this day, they never did.
As a player, you are one of those unlucky many who survive in Columnae, the pillars of Deus. During the game, you’ll explore the Columnae filled with intrigue, the underground Machina holding secrets from the past, the anarcho-tribal society of The Cliffs, and the industrious Greenhouse Dome owned by The Baroness, all in order to find your way into the heaven on Earth – Deus.
Continue reading COLUMNAE: A Past Under Construction Is A Post Apocalyptic Steampunk World That Needs Your Vote On The Square Enix Collective
Marking the end of the Deus Ex 15th anniversary, a series of videos celebrating the franchise’s milestone, Square Enix has released a special trailer that showcases the augmented universe of Deus Ex. This reimagined video is a thank you to the community featuring animated footage replicating some of the most legendary scenes from all of the Deus Ex games – all of which have contributed to the franchise’s impressive in-game world throughout the past 15 years.
It’s time you rediscover what it means to be human…
Continue reading Continue Celebrating The 15th Anniversary Of Deus Ex With A Special Animated Trailer
System Shock, the breakthrough FPS/RPG hybrid – one of the most influential video games ever produced – is back and enhanced, as Night Dive Studios unleashes yet another long-lost piece of gaming history on GOG.com. On release, System Shock forever changed the face of action gaming – it ushered an era of storytelling, choices, and RPG elements – directly influencing all-time classics like Deus Ex and Bioshock. Today, the legend returns in better shape than ever.
Continue reading Night Dive Studios Has Resurrected And Enhanced The FPS/ RPG Hybrid, System Shock, For Modern PC Gamers
Square Enix Inc. and Eidos-Montréal announced today that Deus Ex: Mankind Divided, the highly-anticipated sequel to the critically acclaimed Deus Ex: Human Revolution, will officially launch globally on February 23, 2016 for the PlayStation 4, Xbox One, and Windows PC.
Square Enix also revealed “Augment Your Pre-Order” – the channel wide pre-order campaign for Deus Ex: Mankind Divided, in which increasing tiers of pre-order bonuses will be unlocked as more copies of the game are reserved, worldwide in select countries. The campaign will give fans an opportunity to collectively expand and enhance their own customized Day One Edition of the newest entry in the Deus Ex franchise. In the spirit of emphasizing player choice, fans will be able to choose which pre-order bonuses they will receive from each unlocked tier. In addition the fans will have the opportunity to shift the official release date early by 4 days.
Continue reading Mark Your Calendar, Deus Ex: Mankind Divided Gets An Official Release Date And An Amazing Pre-Order Plan
Yesterday I had the pleasure of sharing the very exciting news that Fenrir Studios has launched the Kickstarter campaign for Dark Storm: Ascension, their upcoming open world stealth action title that promises to become the next major entry into the genre. As a part of their Kickstarter campaign, Fenrir Studios provided us with an in depth look at their story and the world that they’ve created. Just in case you happened to miss it, here it is…
However today we’re looking to bring you a whole new level of insight into Dark Storm: Ascension as I had the great pleasure of interviewing Christopher Lee Buckner, the Lead Writer that has been responsible for creating the deeply immersive story.
Continue reading Get An Inside Look Into Dark Storm: Ascension With My Exclusive Q&A With Lead Writer Christopher Lee Buckner
A couple of months ago we shared the exciting news that Fenrir Studios is currently developing Dark Storm: Asecension, a stealth action game set in an open world scifi universe. There’s no denying that the team was heavily inspired by AAA franchises like Metal Gear & Deus Ex, however this indie underdog promises they’ll be delivering a title that’ll rival any of their stealth action competitors. Based on everything I’ve seen thus far, they’re preparing to choke the life out of the competition.
Where a lot of games within the genre feel as if they’ve simply wrapped a new story around the same gameplay mechanics, its clear that Fenrir Studios doesn’t have that luxury so they’re building it all from the ground up. However they’ve started with a phenomenal foundation, everything about Dark Storm is being built around an original and beautifully written story. There isn’t any question to me that it’s the story and the characters within in it that have shaped the game so far and will continue to do so through development, they’re creating an immersive experience that you won’t want to put down. And that’s the way it should be…
However in order for Fenrir Studios to achieve their vision and deliver the game that we all deserve, they need our support on Kickstarter to get it done right.
Still trying to figure out how this upcoming indie title could possibly have, the critically acclaimed industry veteran, Kojima shaking in his Solid Snake pj’s?
Continue reading Dark Storm: Ascension Is Aiming To Take Out The Top Dogs Of The Stealth Action Genre
Square Enix is determined to be a force to be reckoned with at Gamescom this year, they’ll roll over and die before they allow themselves to be pushed aside by the reveals of other studios. They knew they’d need to wow the crowd if they wanted to be relevant at the convention this year, so they did the smartest thing possible…
They brought brand new Deus Ex: Mankind Divided screenshots with them, enjoy!
Continue reading Square Enix Reveals Beautiful New Screenshots For Deus Ex: Mankind Divided At Gamescom
Square Enix and Eidos Montréal, the award-winning studio behind the critically acclaimed Deus Ex: Human Revolution, today announced that, as part of the franchise’s 15th anniversary, they are producing a special four-episode documentary that highlights the progression of the series from the original Deus Ex launch on June 26, 2000 to the upcoming Deus Ex: Mankind Divided.
The first episode can now be viewed on IGN and features original game creators Warren Spector, Chris Norden and Sheldon Pacotti discussing the creation and legacy of the first Deus Ex.
Continue reading Celebrating The 15 Year Anniversary Of Deus Ex, Square Enix Announces A Four Part Docunentary
Looking forward to Deus Ex: Mankind Divided? Square Enix has revealed a brand new trailer and screenshots to make your E3 experience a memorable one.
Continue reading Deus Ex: Mankind Divided, New Trailer And Screenshots Revealed At E3
Deus Ex: Mankind Divided takes place in 2029, two years after the events of Human Revolutionand the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations.
Continue reading Deus Ex: Mankind Divided, Revealed!