During the 2014 Point and Click Jam there were a number of exciting entries that were developed and submitted within the tight 15 day window of opportunity. This particular game jam challenged developers to create a point and click adventure game, that met the below requirements.
- Needed to resemble the graphic style of a game from 80s/90s (LucasArts / Sierra / Delphine etc)
- must look / sound / feel / play as if it is from a retro system using specific color palettes and needed a resolution of 320 x 200.
- It could utilize a SCUMM Verb/Object style system, or something of the developers own creation.
However one of the most intriguing entries into the competition was developed by Dorian Sred & Trevor Reveur, Void And Meddler. The duo certainly wasn’t unfamiliar with the tight time constraints posed by the jam setting, they created their first game entitled No Wave in period of 48 hours for the GameDevParty jam6.