Tag Archives: horror

Techland Reveals A Twitter Campaign For Dying Light: The Following, Where You Make A Car Go Around A Track To Reveal The Map

In the era of smart homes, smart heating, heart rate monitoring, and the possibility to connect almost anything to the internet; video game developer Techland made an even bolder move and created a never before seen experiment in the form of a Twitter campaign that will clear the fog from the map of the upcoming Dying Light: The Following – Enhanced Edition. Continue reading Techland Reveals A Twitter Campaign For Dying Light: The Following, Where You Make A Car Go Around A Track To Reveal The Map

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The Resident Evil Origins Collection Is Available Today On PS4 & Xbox One

Today, Capcom announced the release of Resident Evil 0, which can be enjoyed in both physical and digital formats beginning today.

Experience an introduction to the origin stories that started it all with the Resident Evil Origins Collection, a physical disc that contains remastered versions of both Resident Evil 0 and the critically-acclaimed Resident Evil. Continue reading The Resident Evil Origins Collection Is Available Today On PS4 & Xbox One

Dying Light: The Following, Enhanced Edition, Goes For The Gold In The Newest Trailer Highlighting The Bounties

When it launches February 9th, 2016 on PC, Xbox One, and PlayStation 4, Dying Light: The Following – Enhanced Edition will bring plenty of additional content and new features. Today Techland released the second video of its Highlight series, in which the developer details three distinct categories of the new in-game challenges, called Bounties.
Continue reading Dying Light: The Following, Enhanced Edition, Goes For The Gold In The Newest Trailer Highlighting The Bounties

Become A Merc For Hire In Zombie Hunter Inc On Steam Early Access

Are you ready to join the ultimate zombie-killing enterprise?

In Zombie Hunter, Inc.’s Early Access release focuses on the game’s multiplayer Survival mode. Unlike traditional zombie horde modes where players buy weapons and ammo between waves, groups of up to four players choose the perfect loadout at the start of every seven-minute round.

Players may only equip their weapons after earning enough from zombie kills to purchase them. Coordinating with friends is essential: Individual weapons have different stats and may only be effective against specific zombie types. Continue reading Become A Merc For Hire In Zombie Hunter Inc On Steam Early Access

Dying Light Continues To Expand On PC With Deathmatch & PvP, Thanks To The Dev Tools

Today Techland expanded Steam Workshop’s Dying Light Dev Tools with the cooperation and player-vs-player functionalities. This free update opens up completely new creative options for players, who can now design cooperation-based scenarios and deathmatch maps.

The update launches alongside PvP-focused custom mapDon’t Drown created by RabidSquirrel, an active member of the Dying Light community. The map is set in an island and features an ever-rising water level to keep the combatants motivated. ‘Don’t Drownhas players explore the island and avoid zombies in search of powerful weapons which they can then use to take on one another.

‘Just like with the main game we’ve been supporting the Dev Tools for almost a year now, and we’ve already seen amazingly creative stuff from our fans’ – says producer Tymon Smektała. – ‘We believe the co-op and PvP support can inspire a new wave of original maps for everyone to enjoy. At the same time, we’re working hard to bring some of the very best custom maps to consoles, and I hope we’ll have something to announce soon.

Continue reading Dying Light Continues To Expand On PC With Deathmatch & PvP, Thanks To The Dev Tools

Between Me And The Night Absolutely Killed In Early Access, The Full Release Is Coming Soon

Kiss Ltd, Lace Games Ltd and Portuguese based indie dev studio RainDance LX are please to announce that the critically acclaimed Between Me and The Night will leave Steam’s Early Access program and move to a full release on Friday January 22nd.
 
Originally launched on Early Access in September 2015, Between Me and The Night is a surrealist action adventure game that walks the thin path between sanity and madness. Take on the role of a young boy and explore and interact with the mysterious house in which he lives. Continue reading Between Me And The Night Absolutely Killed In Early Access, The Full Release Is Coming Soon

Dying Light Continues To Grow Thanks To Techland’s Dev Tools

Techland’s Dying Light has been expanded even further with all-new content in the form of ‘Harran: The Ride’.
The creation is courtesy Steam user Cabozzl who designed and created the unique custom map all on his own. Cabozzl, an active member of the Dying Light community, used Dying Light Dev Tools (available for free on Steam) to realize his grand vision and reached out to Techland to showcase his work. Continue reading Dying Light Continues To Grow Thanks To Techland’s Dev Tools

Dying Light Becomes Legendary In The Following Enhanced Edition

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When Techland announced Dying Light: The Following – Enhanced Edition, it was revealed that one of the many new features and upgrades coming to the game included Legendary Levels.

Today, Techland published the first video from its Enhanced Edition Highlights series explaining how Legendary Levels will work. Continue reading Dying Light Becomes Legendary In The Following Enhanced Edition

Set 50 Years After An Unstoppable Zombie Apocalypse, Moving Hazard Unleashes Unique Advantages

Psyop Games and IllFonic are collaborating on a new team-based, competitive first person shooter, Moving Hazard, set 50 years after the collapse of civilization due to a fast-moving and unstoppable zombie plague. In this world, however, the zombies aren’t the main enemies, but instead lethal assets that can be weaponized to the player’s advantage using a variety of clever strategies and in-game devices. 
 
“Some of the most interesting and terrifying scenes in zombie pop-culture, from the likes of The Walking Dead or Dawn of the Dead, are when humans unleash the devastating force of the impenetrable undead upon their enemies,” said Matt Wilkinson, head of tech, Psyop Games. “Using the zombies as weapons causes chaos, fear, and confusion that can quickly overwhelm opponents and change the landscape of the battle. Moving Hazard looks to capture this moment with fresh tools and tactics that will combine classic military shooter and zombie survival gameplay in a totally new way.” Continue reading Set 50 Years After An Unstoppable Zombie Apocalypse, Moving Hazard Unleashes Unique Advantages